Author Topic: Mod Pack reviews 1.7.10  (Read 18520 times)

Brimy

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Mod Pack reviews 1.7.10
« on: 22 October 2014, 12:38:47 »
Hey since Stipe is kind enough to make available quite a few Mod Packs, i thought I would post some short reviews on the ones I have tried out.

I will post mine and my friends opinions on how we thought the packs play.

Brimy

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Re: Mod Pack reviews 1.7.10
« Reply #1 on: 22 October 2014, 12:42:40 »
Modsauce – 1.7.10
Pro: Heaps of Mods, more constantly being added. Frequent Updates. Fairly Stable.
Con: Feels like it has just been thrown together without any theme, needs more explorations options. Rogue Dungeons just get boring after a while. Some updates change too much at once and can cause damage to existing worlds.
Exploration: 3/6
Stability: 4/6
Story/Theme: 2/6
Difficulty: Easy

Brimy

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Re: Mod Pack reviews 1.7.10
« Reply #2 on: 22 October 2014, 12:43:55 »
Karma – 1.7.10
Pro: Chaoticraft is awesome, this is one mod you should try as it’s only in this modpack.
Heaps of different mobs. Vein mining. Rogue Dungeons + other ruins above and below water.
Very Stable. Lucky blocks.
Con: Needs more explorations options in Nether. No real Theme.
Exploration: 4/6
Stability: 4/6
Story/Theme: 2/6
Difficulty: Standard (Hard at start)

Brimy

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Re: Mod Pack reviews 1.7.10
« Reply #3 on: 22 October 2014, 12:52:22 »
Utopia3 – 1.7.10
Pro: Magic, Grouping & Guild Themed pack. Questing in the pack (HQM) Heaps of exploration. Large Biomes. Lucky Blocks.
Con: No Tech even useful options for magic. Slow to update. Still in unstable beta.
Exploration: 4/6
Stability: 2/6
Story/Theme: 4/6
Difficulty: Standard

Brimy

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Re: Mod Pack reviews 1.7.10
« Reply #4 on: 22 October 2014, 13:00:51 »
MadPack – 1.7.10
Pro: Lucky Blocks. Pandora’s Box. Exploration. Quests (HQM)
Con: Very challenging modpack, which is no good to play on a server. A game will not last more than a week. Acid Rain, too many silver fish, difficulty increases every day and it you sleep it increases 2 times in difficulty. This is not a building pack, your house will be destroyed, and your cave will be destroyed. If you play it on hard mode you will lose at least 30 worlds. On multiplayer server after about 7 days sleeping you will die to a zombie..20 times. You will lose players because of this Modpack. So best to try in single player as it was meant to be.
Exploration: 1/6 – You will die before you get too far.
Stability: 4/6
Story/Theme: 3/6
Difficulty: Extreme

Brimy

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Re: Mod Pack reviews 1.7.10
« Reply #5 on: 22 October 2014, 13:08:17 »
Twisted Sin – 1.7.10
Pro: Lucky Blocks. Heaps of exploration. Lots of mods. Survival themed. Both Magic and tech mods.
Unique mods. Unique mobs and bosses. Fun group pack, work together to survive. Ways to protect from acid rain and meteor showers.
Con: Challenging modpack, requires a lot of strategy to survive. Acid Rain. Meteors. Can’t sleep (can only bind spawn point.
Exploration: 5/6 – enchantments to counteract rain and meteor shields
Stability: 4/6
Story/Theme: 3/6
Difficulty:
Hard

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Re: Mod Pack reviews 1.7.10
« Reply #6 on: 01 November 2014, 18:25:33 »
Thanks for reviewing the modpacks! I'm sure many will find this article helpful!

Brimy

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Re: Mod Pack reviews 1.7.10
« Reply #7 on: 18 November 2014, 08:39:09 »
Tolkiencraft 2 - 1.7.10
Pro: Heaps of Mods, also lots of unique mods. Fairly Stable. Middle earth theme. Feels like a MMO.
Leveling weapons. Unique items. Middle Earth is Huge.
Con: Updates require a bit of work as you need to create a new world and copy over only certain files from you existing world to it,
 though this will apparently change soon. NEI Lag(happening with most mod packs in 1.7.10.
Exploration: 6/6
Stability: 4/6
Story/Theme: 6/6
Difficulty: Standard
« Last Edit: 18 November 2014, 08:41:26 by Brimy »