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Messages - sirjorge

Pages: 1 [2] 3
31
There is a forked version available for 1.15+
https://www.spigotmc.org/resources/worldborder-1-15.80466/

Thanks for that! Don't know how we missed that.


32
Pre-Sales and Questions / Questions? Ask here!
« on: 30 March 2021, 01:58:45 »
Feel free to ask any questions or discuss about our services here. (No need to register on this forum,  you can use the new discussion system below)

You may also wish to check out our FAQ page: https://stipe.com.au/?page=faq.php

33
Server Support / Re: 1.17
« on: 30 March 2021, 01:56:20 »
yes we support 1.17 snapshots. Though as there are so many changes in upcoming release of 1.17, it is recommend that you start a new world to take advantage of the caves update. But your existing older worlds should work too.

34
Server Support / Re: Cheats
« on: 30 March 2021, 01:54:40 »
For minecraft, to enable cheats, you need to give yourself ops (admin) permission.

To do this, see: How do I add/remove Ops (Admins?)

35
Minecraft / Dynmap/BlueMap port and domains
« on: 25 March 2021, 18:39:59 »
Do you support Dynmap/BlueMap?

Yes! We support both. You can install it from Bukkit Plugins section or upload the jar.

What is my Dynmap/BlueMap port?

Dynmap/BlueMap port is automatically assigned for your server when you install the plugin and start your server.
You will see the port in Express Settings --> Server Address section of the control panel.

The control panel will automatically edit the configs for you, so just restart server and go!


Custom Domains for Dynmap:

We now support custom domains on Dynmap so you don't have to type the IP address and Port.  You can choose our domain and set any subdomain you like or use your own registered domain.

We are currently building an automated feature in the control panel so you can set it easily like you can already for the server address.

For now, just contact us via support and let us know what domain you would like set.

36
News and Updates / Re: Happy 2021!
« on: 02 January 2021, 20:13:41 »
I hope this year treats us better and let's make it 6 years with stipe ;)

Very true! Thanks for being a long term dedicated customer!

37
News and Updates / Minecraft 1.16 is just around the corner!
« on: 16 June 2020, 07:18:44 »
With the recent release of Minecraft 1.16 Pre-release 6, 7 .. 8, we are just a few away from the final! (Expected Release date: 23/06/2020)

Rest assured we have been testing the release thoroughly and happy to announce STIPE Servers have been optimised and capable of running Minecraft 1.16 at full performance!

Are you ready for Minecraft 1.16 Nether update?

38
Here is how you can enable coordinates in a Bedrock Server:

You can either go to the CONSOLE section of the control panel and type:

Code: [Select]
gamerule showcoordinates true

Or if you have Ops, you can type the command in-game

Code: [Select]
/gamerule showcoordinates true


What about your Java Editions?:

In Java Edition, pressing F3(or Fn+F3 on Macs and some laptops or Alt+Fn+F3 on newer Macs) brings up a debug screen which also gives the player's current coordinates.

39
News and Updates / We're 100% Coronavirus Free :)
« on: 17 March 2020, 08:25:33 »

With the coronavirus out and about, people staying locked in their homes, life can be a bit boring.... look at the bright side, more minecraft!

STIPE wishes everyone to have a safe, coronavirus free stay-at-home-life!

For all our safety, we have now temporarily closed our Sydney office and have advised all staff to work from home.

What does this mean for you? Our staff no longer have access to nerf guns, so greater support response times for you!  ;D And thanks to our remote management system, we're able to provide support and continue running your servers without any impact to your service.

Its business as usual and we have plenty of stock for everyone!






40
Minecraft / Adding Resource Pack (Texture pack) to a server
« on: 15 March 2020, 10:53:26 »
How to add Resource Pack (Texture pack) to a server:

You need to upload the resource pack to a website with a direct download link (if you give us the file we can load it on our download servers for you - contact support)

Then you paste that link into your server.properties file where it says resource-pack:

Note that the ":" and "=" characters need to be escaped with backslash (\), e.g. http\://stipe.com.au/somepack.zip?someparam\=somevalue
 

Final outcome should look like this:
resource-pack=http\://stipe.com.au/somepack.zip?someparam\=somevalue

41
General Talk / Happy 2020!
« on: 22 January 2020, 08:39:34 »
Better late then never!  8)

42
Updated on: 18/06/2025
Here's how you can update to Minecraft 1.21.6 JAVA or BEDROCK using the STIPE Control Panel

1) Stop server and go to INSTALLER AND MODPACKS section of your control panel

2) JAVA EDITION: Look for Minecraft 1.21.6 [Vanilla] and click INSTALL

(Alternatively you can install Spi-Got Bukkit 1.21.6 for plugin support)
BEDROCK EDITION: Look for Minecraft Bedrock 1.21.90 and click INSTALL


3) If you want to upgrade your existing world, click upgrade.
We recommend that you start fresh, so New install is best. (If you click new Install, your existing world and build will be stored in a safe place for you to play later)


43
News and Updates / Minecraft v1.15 Buzzy Bee Update is almost here!
« on: 02 December 2019, 07:46:09 »
Hey craft'ers!

Minecraft v1.15 Buzzy Bee Update is just around the corner with set to be released on December 10, 2019!

If you can't wait, you can try out the Pre-Release which is ready to go in our control panel.

This update also brings about a ton of performance and bug fixes!

44
Minecraft / Re: How to install Bukkit Plugins to your server
« on: 21 September 2019, 09:14:27 »
Forgot to provide an update. Bukkit Center resolved.

45
You can stop Creeper and other Mob Greifing by typing the following command:
/gamerule mobGriefing false

(don't use the slash / if typing in console)

There is no command to stop TNT Explosions for Java edition. The following only for BEDROCK edition which is /gamerule tntExplodes false




46
News and Updates / RL Craft time!
« on: 18 September 2019, 05:34:03 »
Our Modpack mention of the month: RL Craft!

Ready for some ultimate fun? Or frustration? This is Minecraft in a whole different perspective! Take your vanilla minecraft and throw it away as this is real life, dragons, random spawns, falling trees which kill..

We highly recommend checking out some tutorials on youtube before getting stuck into this one!
(No its not a bug that you can't chop trees with your bare hands any more!)
(Its also not a bug that you can't pickup items from the ground by simply walking over them)

As always, the modpack is tweaked and ready to install from the Plugins and Modpack section! Happy crafting!


47
Minecraft / Server Overloaded?
« on: 13 September 2019, 07:58:02 »
We are currently adding a feature to help identify when you server is overloading and causes for it. This will help with keeping a smooth lag free server!

Common Lag Issues:
Server Engine Thread Overloaded
Server Engine Thread is the brain of Minecraft, when the “brain” is overloaded, everything starts to lag.
Unfortunately, the Server Engine Thread is only single cpu core support. Your server has 32 cpu cores assigned which works well when you have lots of players as this is multi-threaded (Also explains why your server CPU goes above 100% - this is normal!) But Entity control such as Animals/Mobs, Chunk Loading/Generation and Chunk Manipulation are all tied to the Server Engine Thread which is single threaded only (Sad face!), this is the way Minecraft was developed for technical reasons.

Today’s most powerful CPU’s are built for more cores rather than a single core with more power. Both Intel/AMD have taken this approach. STIPE Servers Australia have pick CPU’s that have the highest single core available in the market while also keeping a high core count so you can have more players and more mobs and less lag! But even with today’s most powerful CPU we can find, it has its limits per core, and that that means you are limited to how many animals and mobs can roam around the server. Mojang have not come up with a way to make this multi-threaded yet, so until then we must tweak our servers and maintain a balance. This is where STIPE comes in! We have amazing tools to help identify the cause of overloaded Server Thread and help resolve it. Just contact us!

48
Minecraft / Re: How to install Bukkit Plugins to your server
« on: 19 August 2019, 19:29:47 »
Bukkit Center is back!

49
News and Updates / Seasons Greetings!
« on: 22 December 2017, 16:34:15 »
We hope you all have a great Christmas holiday and happy new year!

Our support team will be online these holidays!

50
News and Updates / Minecraft THE EXPLORATION UPDATE v1.11
« on: 15 November 2016, 23:23:41 »
Minecraft v1.11 is finally out! Titled: THE EXPLORATION UPDATE
Customers may install/update to the latest version easily by going into the Control Panel --> Addons and Plugins section.

Release Status:
Minecraft Vanilla 1.11: Ready in Control Panel!
CraftBukkit 1.11: Ready in Control Panel!
SpiGot  1.11: Ready in Control Panel!
Forge 1.11: Ready in Control Panel!



Details of the changes can be found HERE

51
Minecraft / Installing a Forge Server manually
« on: 10 September 2016, 09:32:43 »
How to install Forge on any server

This tutorial covers how to manually install Forge on a server.

Remember! You can skip the steps below and install Forge through our Installer and Modpacks section in the control panel. This is faster and installed with just a few clicks.


Summary: You need to install forge server files on your PC and then upload those files to the server.


1) Download Forge Installer on your PC
Go to forge website: http://files.minecraftforge.net/ and select the version and build you want and click the Installer (Or installer-win)




*don't upload this installer file on to the server! It won't work like that!*


2) Run the installer - Now go to the downloaded file and run it. (Double click). What you'll see is another downloader/installer program. This will actually download the forge server files for you on to your PC.




3) Install Server files to a empty folder - After running the program select: INSTALL SERVER and then change the install path to a easily accessible location. Don't use the default.
Click on





4) Upload the installed files to your server.

Now just upload all the files to your server via FTP or similar file transfer method.

With STIPE, we recommend the following method:

Zip all the files and go to the FILE MANAGER section on the STIPE Control Panel.



Now drag and drop in the ZIP file from yoru PC to the File Manager and extract!

Finally, go back to the control panel and change the server JAR startup file to the forge jar file you uploaded.



5) Start up server!

Now you can stop server and upload your custom mods in the mods folder! Happy Crafting!

Feels like too much to handle? Just give us a yell in the support section and we can install it for you!
OR the version you are looking for might already be in the Plugins and Modpack section. Just install with a CLICK!

52
Recent update from steam now requires all CSGO Server Operators to register their server under their Steam account & phone number.
This is used to tackle banned addons and customisations being installed on the server but it does introduce new methods for players finding your server easily even on the event of an IP address change.

Note: Banned addons include any mods or plugins which will change the look or style of your weapons. Even if its changing the colour of it. So don't install it or you'd need to get yourself a new phone number!

To get listed the process is easy.
1) Create a Steam Game Server Account  login token for CSGO (730) by clicking HERE





2a) Copy the token and paste it into your STIPE Control Panel  under EXPRESS SETTINGS: Steam Login Token.





-- OR --
2b) If you want to do it manually, there are 2 options:
Place the following cvar in your /cfg/autoexec.cfg file:
sv_setsteamaccount <login_token>
OR
Place the following cvar in your command line options:
+sv_setsteamaccount <login_token>



3) Restart server and away you go!

53
Minecraft / Re: Add Addon: Inferno's Clay Soldiers MP
« on: 09 December 2015, 06:48:54 »
Goobz, we never did get that ticket from you. Did you manage to resolve the issue on your own?

54
Server Support / Re: BungeeCord Servers
« on: 09 December 2015, 06:48:12 »
We have customer's using it on our systems. They haven't had any issues - though we don't have much documentation on how to set it up. Perhaps we need to put one out :)

55
General Talk / Re: Stipe is Recruiting.
« on: 09 November 2015, 21:00:49 »
nope. Existing members with family connections are only allowed to join ><

56
Server Support / Re: Any chance for teamspeak3 servers?
« on: 04 November 2015, 21:35:40 »
Pricing TBA. You will see it in the products section in a few days. (hopefully!)

57
News and Updates / 4 more boxes up and running!
« on: 03 November 2015, 11:06:22 »
Another record has been broken! STIPE has added 4 more server boxes to its existing massive collection over the past month! Making this our largest server count ever!

STIPE is the only hosting company that has kept its resource limits to < 60% loaded on every box in the last 15 years!

Happy customers = Happy STIPE!

We thank our customers for their continued trust in STIPE!

58
Server Support / Re: Any chance for teamspeak3 servers?
« on: 30 October 2015, 22:30:22 »
Very soon indeed!

We are waiting for the final part of the paperwork to get... well finalised!

Won't be too long now!

59
News and Updates / Re: What's cooking with STIPE?
« on: 20 October 2015, 20:23:30 »
Feature now complete!

60
News and Updates / What's cooking with STIPE?
« on: 18 October 2015, 22:32:06 »
Hate it when you've messed up your configs? Or somebody greifed your world? OR Maybe you did it your self? :)

Thing is, accidents do happen. Thankfully STIPE already has an amazing backup solution to revert back to any hour as needed. As a matter of fact, STIPE performs an average of 410 reverses a month! (Now that's a lot of rages saved)

Currently, STIPE performs the reverse on behalf of the customer, but this is about to change. Soon, customers be able to reverse their server themselves to any hour in the past with just a click of a button!

 No need to put up a ticket! You could purposely grief your server or test that massive TNT and simply reverse back over and over.

Feature coming soon in 5 days!
UPDATE: Feature is now complete!! Happy going back in time!




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