Author Topic: Server Overloaded?  (Read 13 times)

sirjorge

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Server Overloaded?
« on: 13 September 2019, 07:58:02 »
We are currently adding a feature to help identify when you server is overloading and causes for it. This will help with keeping a smooth lag free server!

Common Lag Issues:
Server Engine Thread Overloaded
Server Engine Thread is the brain of Minecraft, when the “brain” is overloaded, everything starts to lag.
Unfortunately, the Server Engine Thread is only single cpu core support. Your server has 32 cpu cores assigned which works well when you have lots of players as this is multi-threaded (Also explains why your server CPU goes above 100% - this is normal!) But Entity control such as Animals/Mobs, Chunk Loading/Generation and Chunk Manipulation are all tied to the Server Engine Thread which is single threaded only (Sad face!), this is the way Minecraft was developed for technical reasons.

Today’s most powerful CPU’s are built for more cores rather than a single core with more power. Both Intel/AMD have taken this approach. STIPE Servers Australia have pick CPU’s that have the highest single core available in the market while also keeping a high core count so you can have more players and more mobs and less lag! But even with today’s most powerful CPU we can find, it has its limits per core, and that that means you are limited to how many animals and mobs can roam around the server. Mojang have not come up with a way to make this multi-threaded yet, so until then we must tweak our servers and maintain a balance. This is where STIPE comes in! We have amazing tools to help identify the cause of overloaded Server Thread and help resolve it. Just contact us!
« Last Edit: 13 September 2019, 07:59:33 by sirjorge »

TechMan

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Re: Server Overloaded?
« Reply #1 on: 13 September 2019, 19:59:13 »
Sounds fancy! Can't wait for an easier way to troubleshoot lag, but luckily that rarely happens  :P