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Topics - PolarBear

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Counter Strike: Source (Archived) / Dissconnecting from CS
« on: 15 February 2011, 12:31:15 »
Blood is having issues where he goes into CS and then any game server and is kicked anywhere from 5 sec to 1 min.

Not only that he is kicked from his Net, he has to unplug his connection and restart.

We tried to find a solution for a couple of hours last night like:

Doing the game defrag and rebuild, deleting the *.blob file, making sure the right auth was on for running CS etc but same thing.

If anyone has come across the same thing can they post pls.


Music / New Tunes
« on: 13 January 2011, 10:37:22 »
Anyone picked up anything decent recently...I cant seem to find anything worth listening to!!

Computers / Everest
« on: 12 January 2011, 09:41:57 »
EVEREST Home Edition is a freeware system information, system diagnostics and benchmarking solution for home PC users, based on the award-winning EVEREST Technology. It offers the world's most accurate system information and diagnostics capabilities, including online features, memory benchmarks, hardware monitoring, and low-level hardware information.


# Advanced hardware monitor with OSD panel and cooling fans monitoring
# Real-time alerting for hot-plug devices
# Portable Computer page to display mobile PC related information
# Bluetooth PAN support
# File Scanner filtering
# User benchmark results manager
# Sharpness test (Monitor Diagnostics)

General Talk / Ultimate Rig for under $2500
« on: 12 January 2011, 09:24:59 »
Quality not quantity.

List the ulitimate rig for under $2500

Explain why your choice of Vid card or SSD over HHD etc

Hopefully this can help people when choosing componants to upgrade their current rig.

General Talk / Tatoos
« on: 22 December 2010, 09:00:39 »
Post your ink work here......or stickers if your afraid of needles  :)

General Talk / RUGBY Union
« on: 22 December 2010, 08:31:30 »
I dont care what Team you follow, majority of elite sports people in this country are half wits...what I care about is the shite they get away with.....

Start the barrage of support or non support here.

General Talk / CRICKET
« on: 22 December 2010, 08:30:53 »
I dont care what Team you follow, majority of elite sports people in this country are half wits...what I care about is the shite they get away with......

Start the barrage of support or non support here.

As if Hodge shouldnt be in the Aust side...Get rid of Ponting and Clarke.

Warnie for least he doesnt have red hair

General Talk / NRL
« on: 21 December 2010, 08:53:14 »
I dont care what code you follow, majority of elite sports people in this country are half wits...what I care about is the shite they get away with.....

Start the barrage of support or non support here.

General Talk / AFL
« on: 21 December 2010, 08:52:48 »
I dont care what code you follow, majority of elite sports people in this country are half wits...what I care about is the shite they get away with.....Anyone a St Kilda support...if so...u poor cnts.

Start the barrage of support or non support here.

General Talk / Xmas Presents
« on: 16 December 2010, 11:58:11 »
So what do you want for Xmas???

General Talk / Battlefield : Bad Company 2 Vietnam
« on: 15 December 2010, 08:52:27 »

Anyone else planning to get the expansion?

Movies / Torrents
« on: 15 December 2010, 08:33:52 »
If you download more than 20gig a month then msg me I have 2 invites to a private torrent site have to be a high downloader and uploader...

Why private????  So your ISP doesnt track what your doing...and all the files are top pub shite with viruses.....sounds tempting...yes

But you have to love to download and upload.


Introduce yourself here / Polar Bear
« on: 15 December 2010, 08:30:15 »
No introduction needed.

If you dont know me then that means I really dont want to know you. If you were at the last Stipe BBQ then you know me..

All rumors are true...if you dont know any rumors then make some up.

Have you ever seen the Polar Bear from the series "Lost".....if so then you know what I mean.

Starcraft 2 / Z v P Matchup
« on: 08 December 2010, 15:10:13 »
This is the same post as my last one, except now I have a replay:

As a protoss player, walling your ramp with two buildings and a zealot is pretty standard in ZvP. Every zerg player has experienced the frustration of being unable to bypass the hold position zealot. However, I have played several games over the last month where my zerglings were able to slip by for some reason. At first I attributed it to poor zealot position, but later I discovered that there is actually a way to force zerglings past the hold position zealot. It is very simple too:

1. Get a group of zerglings
2. Run them up the ramp and spam click right next to the zealot. Sometimes this can be hard to do because of various building positions, but you can still do it.
3. Your zerglings will push the zealot out of the way and eventually you can stream lings past and wreak havoc in the base.

Unfortunately, I think this sort of breaks the ZvP matchup =/. The other races can't handle a swarm of zerglings that early on inside their base, so they sort of need that wall. The only counter to this is to make a complete wall with a pylon or something.

Here is the replay:

The first test had a zealot with one side to the cliff and one to the building, and the second was with the zealot between two buildings. It is much easier to do this when the zealot has a cliff to his side.

Starcraft 2 / SC2 Ladder Analysis: What YOU Need to Know
« on: 18 November 2010, 13:07:41 » 2.0's matchmaking system can be complicated to understand. This post will attempt to explain the core of the system and its capabilities. Be warned that this post may contain unsubstantiated hypotheses and may not be completely accurate, but in my view this is the most logical and comprehensive analysis of SC2's overall system.



Before being seated in a league, players must play a number of placement matches. uses these placement matches to estimate your skill level and give you a starter point. The number of placement matches is set to 5. This means that although the system will seat you in a league more quickly, it may do so less accurately. Being placed in a league doesn't cement you within that league, and if you are able to prove that you can hang with players more skilled than initially estimated, the system will promote you to a higher league. Conversely, the system will relegate you to a lower-level league if the opponents you are initially grouped with prove to be too difficult. It is not possible to be placed into the highest league, only promoted into the highest league.

Matchmaking Ratings

The prevailing theory behind the matchmaking system is that each player is assigned a hidden "matchmaking rating", or MMR. MMR determines who your opponents are, as well as whether you are promoted or demoted. When you win or lose a game, your actual rating is compared with the MMR of your opponent and points are awarded or deducted as necessary. MMR is only affected by the end result of a match, not the means used to achieve those results. In-game details such as APM, unit composition, and tech path of either player are irrelevant.

An important reference point for understanding this theory is the WoW Arena Matchmaking System (


As most closely resembles the WoW Arena system, we'll use those values as a baseline. Remember that you cannot see your matchmaking rating in SC2, but you can in WoW Arena. This becomes easier to estimate when using WoW Arena as a reference because your MMR is what your team's rating is expected to become if you continue playing at your current level, and there are no hard separations between players.

It's generally accepted that the hierarchy of WoW Arena participants looks like this:

0-1499: Newb
1500-1799: Average
1800-1999: Fairly skilled
2000-2199: Very skilled
2200-3000: Extremely skilled

If we expand that to SC2, we would get Bronze, Silver, Gold, Platinum, and Diamond, respectively.

In WoW Arena, your MMR - which is persistent across arena seasons - starts at an average level while your team rating starts at 0. If you go 10-0 for your first 10 games, your MMR would probably skyrocket to 2200. The reason for this is that the system is unable to accurately determine your skill level, so your MMR rises more rapidly (called "volatility") in the hopes that it finds an upper bound. Even though your team rating will only be about 460 after going 10-0, you at that point would be playing against the most skilled players because your MMR is so high. The longer your win streak, the more your MMR increases until you are playing people that cause you to win 50% of the time. Once you start losing more games than you're winning at a certain level, your MMR starts falling until it can comfortably seat you. As you get closer to a 50% win rate, your volatility drops and therefore your MMR doesn't rise and fall as dramatically as it did at first.

The system acknowledges that just because your MMR is a certain level, you may not always perform at that level. There is some allowance involved.

Search Functionality

The matchmaking system will find opponents that are close to your skill level. The degree of accuracy had yet to be determined by Rob Pardo according to this interview ( You will notice after a short time that the message "EXPANDING SEARCH..." will appear when searching for a game. This means the system is searching for opponents that may be higher or lower than your intended level.

What is not clear is whether the system eventually and continually expands the search until any opponent is found, or whether it merely widens the allowable MMR variance.


League Overview

Leagues are divided evenly, comprising 20% of active players across the board. The inactivity period has not been announced by Blizzard. Note that it is not possible to be placed directly into Diamond league, and that players can only be promoted into Diamond league.

Promotion and Demotion

In order to be promoted to a higher league, your MMR must sit comfortably within the boundaries of that league, meaning you'll need to be averaging a 50% win rate against those kinds of players. If you are a 2250 MMR Platinum player who typically faces Diamond players, you will need to not only average a 50% win rate against those Diamond players, but also maintain a much higher win rate against any Platinum players you may encounter. Once your MMR reaches a certain threshold you may be eligible for promotion.

The system takes a moving average of your past X games and uses that to determine your eligibility for promotion. If the moving average crosses a certain league threshold, you can be promoted to that league.

Dropping down to a lower league works the same way, only by losing.

You do not need to reach #1 (or any particular rank) in your division to get promoted.


Leagues comprise a number of divisions that are not ranked equally. Divisions cap out at 100 players. As a division gets closer to 100 players, a new division may be created with new players evenly distributed across each division until some eventually start capping out.

Divisions are loosely grouped by skill at the time of placement. Note that you cannot move laterally within your league, so in order to move to a new division you must get promoted or demoted out of your league.


The important thing to know is that rating only determines your standing within your own division. And even then, only indirectly, because you are playing against opponents beyond your division's player pool.

Team Ratings

Your team wins or loses as a whole. If your partners left the game early and you stuck around to defeat your opponents, your entire team will be credited with a win.

"Rating Inflation" and the Bonus Pool

The Bonus Pool is a pool of points that are awarded whenever players are placed into a new League. The Bonus Pool also accrues over time. Whenever a game is won, an amount equal to the rating earned is deducted from the Bonus Pool and added to the player's rating.

This has the effect of increasing player ratings over time. On the surface, this appears to be a negative thing. However, War3's Ladder system had XP decay beyond a certain level. Rather than forcing players to play games in the fashion War3 used, SC2 encourages players to play by generating a Bonus Pool.

The Bonus Pool accrues at a rate of 1 point per 2 hours, whether the player or team is active or not. The Bonus Pool also begins building based on when the ladder season began. That is, if Player A was placed into a division and started with a Bonus Pool of 100, then 24 hours later Player B placed into a new division, Player B's Bonus Pool would be 112.

Some more information from ZapRoffo:
With a matchmaking rating system, the way points are assigned is as follows. There is a default point assignment (was +/-12 for wow, seems similar in sc2) for an "equal match result". The amount won or lost in any given match, though, is determined by comparing your displayed rating to your opponent's matchmaking rating. This is why many people are experiencing huge gains for wins and small losses. It's because they haven't played enough to raise their displayed rating to their matchmaking rating. They may be matched as an 1800 matchmaking rating, but are at 1300, so if they win against an equal opponent (1800 matchmaking), they get the points of a 1300 beating an 1800, which may be +20 or something. The opponent compares his displayed rating to your matchmaking rating to calculate his point change, if he's displayed 1600 and you are also 1800 matchmaking, he will lose -10 or so (slightly less than -12 default).

One huge misconception people I feel like people need to learn the truth about:

The bonus pool WILL NOT cause inflation of ratings in the long run as long as it only modifies your displayed rating and not your matchmaking rating, which appears to be the case. In the long run, displayed ratings converge to matchmaking rating, so if matchmaking rating is unaffected there is no long term effect.

An example:
I start with a big bonus pool and win up to 1600, and my matchmaking rating is 1700. Alice wins the same amount against similar quality opponents but with no bonus pool and goes to only 1350 or so, but also with 1700 matchmaking rating, because matchmaking is totally unaffected. Now in my games I will only be looking at winning +13 or so from my opponents who are 1700 matchmaking, while Alice is looking at something like +16 or +17 from her 1700 matchmaking opponents. I'm looking at -10 or -11 from losses, while she's looking at -8 or so from those same people. Eventually the result over a long enough period is we both end up at 1700 if no change in skill happens.
Even if I got enough of a bonus pool to get to 1900 or something, once that runs out I'm going to lose more for losses than I get for wins against people who are my skill level until I get to the appropriate level. The bonus pool just functions to get people's displayed rating jump started so if they took a break they can jump to their rating more quickly.

General Talk / StarCraft 2
« on: 12 October 2010, 08:47:00 »

Today Blizzard have wielded their +1 master hammer of banning, and have deactivated over 5000 Battlenet accounts for players who have been caught cheating and hacking maps in Starcraft 2.

General Talk / STEAM Down
« on: 11 October 2010, 08:44:30 »

Better make sure you’ve got a good book and some chores to work on come Monday morning, because Steam will be down for approximately four hours.

Valve say that “some” Steam services will be offline during the scheduled server maintenance, but when those services are in-game matchmaking, in-game lobbies, downloading stuff from the Steam store, buying stuff from the Steam store and the Steam community, it should really say “most”.

In fact the only thing it seems you will be able to do, luckily, is play games that won’t need Steam for online play.

The downtime is scheduled to take place at 4am on Monday, 11 October (9pm AEDST), and is estimated to run until around 8am (1am AEDST).

General Talk / OPTUS Anyone?
« on: 08 October 2010, 10:51:09 »
Optus Letter

Dear Cretins,

I have been an Optus customer since 9th July 2001, when I signed up for your 3-in-one deal for cable TV,
cable modem, and telephone. During this three-month period I have encountered inadequacy of service,
which I had not previously considered possible, as well as ignorance and stupidity of monolithic proportions.

Please allow me to provide specific details, so that you can either pursue your professional prerogative and
seek to rectify these difficulties or, more likely I suspect, so that you can have some entertaining reading
material as you while away the working day smoking B&H and drinking vendor-coffee on the bog in your

My initial installation was cancelled without warning or notice, resulting in my spending an entire Saturday
sitting on my fat arse waiting for your technician to arrive. When he did not arrive at all, I spent a further 57
minutes on my mobile phone listening to your infuriating hold music, and the even more annoying Scottish
robot woman telling me to look at your helpful, how exactly when my modem has been

I alleviated the boredom to some small degree by playing with my testicles for a few minutes - an activity at
which you are no-doubt both familiar and highly adept.

The rescheduled installation then took place some two weeks later, although the technician did forget to
bring a number of vital tools - such as a drill-bit, and his cerebrum. Two weeks later, my cable modem had
still not arrived. After several further telephone calls (actually 15 telephone calls over 4 weeks) my modem
arrived... a total of six weeks after I had requested it, and begun to pay for it.

I estimate that the downtime of your internet servers is roughly 35%...these are usually the hours between
about 6pm and midnight, Monday to Friday, and most of the useful periods over the weekend. I am still
waiting for my telephone connection. I have made 9 telephone calls on my mobile to your no-help line this
week, and have been unhelpfully transferred to a variety of disinterested individuals, who are, it seems, also
highly skilled bollock jugglers.

I have been informed that a telephone line is available (and someone will call me back); that no telephone
line is available (and someone will call me back); that I will be transferred to someone who knows whether
or not a telephone line is available (and then been cut off); that I will be transferred to someone who knows
whether or not a telephone line is available (and then been redirected to an answer machine informing me
that your office is closed); that I will be transferred to someone who knows whether or not a telephone line
is available (and then been redirected to the irritating Scottish robot woman...and several other variations
on this theme.

Doubtless you are no-longer reading this letter, as you have at least a thousand other dissatisfied customers
to ignore, and also another one of those crucially important testicle-moments to attend to. Frankly I don't
care, it's far more satisfying as a customer to voice my frustrations in print than to shout them at your
unending hold music. Forgive me, therefore, if I continue.

I thought Telstra were shit, that they had attained the holy piss-pot of god-awful customer relations, that
no-one, anywhere, ever, could be more disinterested, less helpful or more obstructive to delivering service
to their customers. That's why I chose Optus, and because, well, there isn't anyone else is there? How
surprised I therefore was, when I discovered to my considerable dissatisfaction and disappointment what a
useless shower of bastards you truly are. You are sputum-filled pieces of distended rectum - incompetents of the highest order. Telstra - wankers though they are - shine like brilliant beacons of success, in the filthy
puss-filled mire of your seemingly limitless inadequacy.

Suffice to say that I have now given up on my futile and foolhardy quest to receive any kind of service from
you. I suggest that you do likewise, and cease any potential future attempts to extort payment from me for
the services which you have so pointedly and catastrophically failed to deliver - any such activity will be
greeted initially with hilarity and disbelief - although these feelings will quickly be replaced by derision, and
even perhaps a small measure of bemused rage.

I enclose two small deposits, selected with great care from my cats litter tray, as an expression of my utter
and complete contempt for both you and your pointless company. I sincerely hope that they have not
become desiccated during transit - they were satisfyingly moist at the time of posting, and I would feel
considerable disappointment if you did not experience both their rich aroma and delicate texture. Consider
them the very embodiment of my feelings towards Optus, and it's worthless employees.

Have a nice day - may it be the last in your miserable short life, you irritatingly incompetent and
infuriatingly unhelpful bunch of twats.


Pre-Sales and Questions / STIPE Marketing
« on: 08 October 2010, 08:56:42 »
Crazy you need to Market more..see here:

With 386,000 members on the Whirlpool forums its easy marketing to post something to get the tongues wagging

Computers / Where to buy PC Hardware from?
« on: 08 October 2010, 08:30:59 »
If anyone has any good suppliers please post.

Also msg Pepi first before purchasing hardware as he may be able to sort you out first  ;D

Two of my favs are:

General Talk / Another Crappy CSS Update
« on: 08 October 2010, 08:27:49 »
Well they just keep fking up CSS with shitty updates.

You now lose the option of cl_crosshairscale ****, cl_crosshairsize 1 is as small as I could get it last night, apparently cl_legacy_crosshair_scale 1 works as well.

If anyone can find a work around can you post please I used to use cl_crosshairscale 9999

Just found the below.


Crosshairs now have customizable size, thickness, and color:

    * cl_crosshairsize specifies the size of the crosshair in pixels at 640x480 resolution

    * cl_crosshairthickness specifies the thickness of the crosshair in pixels at 640x480 resolution

    * The crosshair now scales proportionately for all screen resolutions. This replaces the old scaling behavior, and the cvar cl_crosshairscale is no longer used. Players can revert to old crosshair behavior by setting cl_legacy_crosshair_scale to 1.

    * Setting cl_crosshaircolor to 5 enables the use of custom crosshair colors, specified by cvars cl_crosshaircolor_r, cl_crosshaircolor_g, and cl_crosshaircolor_b.

    * The default of cl_crosshairuseapha has been changed to 1. Alpha blending makes the crosshair much more visible on new HDR maps, and it is recommended that existing players enable this setting manually or through the options interface (Multiplayer->Crosshair appearance->Translucent).

    * Cvar cl_legacy_crosshair has been renamed to cl_legacy_crosshair_recoil for consistency.

    *  Made crosshair scale independently of framerate, matching the old behavior at 100 fps. This does not affect actual recoil, fire rate, or spread – only the expansion of the crosshair. Added cl_legacy_crosshair, which defaults to the new behavior.

      Please read above regarding this change as the cvar cl_legacy_crosshair has been modified to cl_legacy_crosshair_recoil

TS;CR: Setting cl_legacy_crosshair_scale 1 will bring back your OLD BELOVED crosshair scale. (edit: so you can use cl_crosshairscale)

To change the colors using the custom colors cvars (RGB):

cl_crosshaircolor 5 <-- allows you to customize colours.

cl_crosshaircolor_r 0
cl_crosshaircolor_g 0
cl_crosshaircolor_b 0

makes black

if you set them to 255 then its white.

Peripherals / Harcore Gaming Mouse
« on: 07 October 2010, 14:59:49 »

General Talk / That's GOLD!
« on: 07 October 2010, 14:15:38 »
Someone had to continue this one..... ;)

< Andys> oh dear
< Andys> in ruby, symbols are represented with a prepended colon
< Andys> eg.   :flag
< Andys> so some guy tshirt that said ":sex"
< Andys> which everyone at railscamp knew meant "Sex symbol"
< Andys> he wore it until someone pointed out that to non-rubyists it said "Colon sex"

<Outpost> I love how everyone is blaming Obama for the oil spill..
<AnnoDomini> It's actually the British.
<Outpost> yeah, you'd think British Petroleum would've made that known.
<AnnoDomini> See, Americans dumped English tea into Boston Bay.
<AnnoDomini> The British, after biding their time for 237 years, have struck back.
<Outpost> ...I am so in love with you right now.

<+Merrick> Ugh
<+Merrick> I gotta work tommorow...
<+Merrick> I hate my fucking job
<+Merrick> I HATE IT
<+FDR> are you a priest?
<+Merrick> No an altar boy

<Aussie> I was listening to some girls talking in a video store.
<Aussie> And one of them was saying that she had failed her learners permit because she had used both hands to change gears.

<&||bass> GODDAMNIT
<&||bass> i'm searching for how to do something in java
<&||bass> i just checked in google
<&||bass> you know what the results are?
<&||bass> me posting in various forms asking how to fucking do it

<incluye> OH! Shit it's your birthday, isn't it.
<thom> Yeh
<incluye> I have something for you.
<thom> Really?!
<incluye> Yeah.
<thom> WTF
<thom> It's just an animation of some dude getting a rag tied around his face
<incluye> I know.
<incluye> It's a gag gif.
* You have been kicked from the channel by thom (never speak to me again)

<ChaosTeacup> playing fucking?
<ChaosTeacup> fucking isnt a game, its a very very serious sport
<Chiri> it can be quite competitive
<ChaosTeacup> although its best if you end in a draw
<Chiri> but the professional leagues aren't very respected as a career path
<ChaosTeacup> its best to play in the minors
<ChaosTeacup> wait
<ChaosTeacup> no

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