Recent Posts

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71
Quick updates and notices / New Feature: CurseForge Installer
« Last post by crazy on 31 January 2021, 11:52:59 »
Made your own modpack via CurseForge? Found a CurseForge modpack with no server files?

We now have an automated CurseForge Installer. It will take any CurseForge modpack created by you or any publisher and convert it to server! All you have to do is upload the export file of the modpack and let it take care of the rest!

See CurgeForge Installer section in the control panel for more details.


72
News and Updates / Re: Our 10th Ryzen 3950x monster box now installed!
« Last post by Techman on 16 January 2021, 22:56:45 »
The AMD Ryzen 9 3950x is such a killer server CPU, I've never had a server run so smooth and take everything I can throw at it! I can only imagine how much of a beast the AMD Ryzen 9 5900X will be, it's getting to the point where I can't kill it :P
73
News and Updates / Our 10th Ryzen 3950x monster box now installed!
« Last post by crazy on 15 January 2021, 17:28:16 »
Due to overwhelming demand of our premium servers, we have now just installed our 10th Ryzen 3950x Server box!

These servers pack a punch! Our greatest gaming server builds yet and the results show.  We thank all our customers for your wonderful feedback.

But it doesn't stop there, we have many more on the way! (Along with the new AMD Ryzen 9 5900X servers which surpasses the monster AMX Ryzen 9 3950x)

74
Quick updates and notices / Time zone feature added
« Last post by crazy on 06 January 2021, 17:29:46 »
We have now added Timezone feature in the control panel

Go to EXPRESS SETTINGS section of the control panel, scroll down to Timezone, set the timezone you like, for example Australia/Perth and click APPLY

Restart server


75
Minecraft / Reduce lag with borders and pre-generating world (Larger servers)
« Last post by crazy on 03 January 2021, 08:14:34 »
Tweak Tip:

For large servers consisting of 15 consecutive players or more, it is advisable to create a world border and optionally fill inside the border of pre-generated chunks. (See plugin link at bottom)

This prevents players from exploring too far, forcing new chunks to generate and cause a momentary lag. However, the downside of pre-generating worlds is the large amount of disk space consumption it can take. While STIPE has no limits on disk space, we advise not to grow your minecraft world too big as it makes it difficult to make backups for yourself and via our own backup systems.

Ideally, we recommend not to let your world grow more than 1GB per every 15 players online at the same time.

Here is an example of how large the storage size of your world becomes when you pre-generate.

l   w      
5000x5000    =1.6    GB  (recommended max size or less)
10000x10000    =6.4    GB
15000x15000    =14    GB (not recommended beyond this point)
20000x20000    =25    GB
25000x25000    =38    GB
30000x30000    =55    GB
35000x35000    =75    GB
40000x40000    =99    GB
45000x45000    =125   GB
50000x50000    =154   GB
55000x55000    =186   GB
60000x60000    =221   GB


Plugin you can use to create and pre-generate:
WorldBorder - https://www.spigotmc.org/resources/worldborder.60905/

World Border - 1.15, 1.16 https://www.spigotmc.org/resources/worldborder-1-15.80466/
76
News and Updates / Re: Happy 2021!
« Last post by sirjorge on 02 January 2021, 20:13:41 »
I hope this year treats us better and let's make it 6 years with stipe ;)

Very true! Thanks for being a long term dedicated customer!
77
Minecraft / ARCHIVED: How to Whitelist with JAVA+BEDROCK Combo (Geyser)
« Last post by crazy on 02 January 2021, 13:08:48 »


THIS INFORMATION IS NOW OUTDATED.

GeyserMC and Foodgate now have a built-in whitelist feature. Hence a 3rd party plugin is no longer required


If you are using JAVA+BEDROCK Combo (Geyser), as Bedrock does not have same UUID capability as Java edition, the vanilla Java whitelist functionality which comes built-in with minecraft will not work with bedrock players.

So you should leave default whitelist feature off or no bedrock players will be able to join. Instead, you will need to use a plugin that can handle this for both Java and Bedrock.

We provide EasyWhitelist as part of the Geyser package which you can enable and use. But you can use whatever one you like.

1. Turn off Vanilla Whitelist
2. Do /easywl add <Your Name>
3. Turn on whitelist: /easywl on

Commands:



Example Commands to type in CONSOLE section of the control panel:

To add player to whitelist for JAVA players:
easywl add playername

To add player to whitelist for BEDROCK players:
easywl add .playername   (Note the dot in front of the name)

Example: If the player is joining from a Bedrock edition, and his player name is: steve
Command would be:
easywl add .steve


More information about EasyWhitelist:

https://www.spigotmc.org/resources/easywhitelist-name-based-whitelist.65222/
78
Minecraft / Re: Ps4 mods
« Last post by crazy on 02 January 2021, 09:37:17 »
Hello I was wondering if I rent a server for me and my mates to play on (we are on ps5) will I be able to add mods to the server? Or will they not work because we are on console?

PS5 uses bedrock edition of Minecraft, not Java. Mods don't work on bedrock editions.

But you can add Spigot Plugins to the server which will work players who connect from PS5
79
News and Updates / Re: Happy 2021!
« Last post by Techman on 01 January 2021, 21:00:12 »
I hope this year treats us better and let's make it 6 years with stipe ;)
80
News and Updates / Happy 2021!
« Last post by crazy on 01 January 2021, 00:11:21 »
Happy new year!

Stay safe and look forward to another great year!

Love from the people of STIPE Servers Australia.
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