Author Topic: The GeyserMC Solution, a JAVA+BEDROCK Hybird  (Read 1760 times)

crazy

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The GeyserMC Solution, a JAVA+BEDROCK Hybird
« on: 19 August 2020, 08:29:17 »
Under normal circumstances, it is not possible for Bedrock players and Java players to play on the same server. However thanks to an amazing plugin called GeyserMC, it is now possible to allow Bedrock players to join a java server!
 
It works by using clever translation of network data.  Without bedrock client even knowing its joining a java server.

The Result? Both players from Bedrock and Java editions can interact and play. GeyserMC has taken over many other Bedrock server emulators as it allows standard Java Spigot/Bukkit plugins to be used. It is stable and constantly updated.

We at STIPE Servers Australia fully support this plugin and have implemented it into the control panel for you to install (You can find it in the Installer and Modpacks section. Just install, restart server twice, and everything is set to go)

Things you should know:
  • GeyserMC does not work with Forge/Fabric modpacks, as modpacks require both client and server modifications, it is not possible to modify bedrock to that extent
  • To avoid character name conflicts all bedrock players join with a dot . in front of their name
  • Animals and Mobs still work great and seem to be fully functional with just minor differences for bedrock


« Last Edit: 24 November 2021, 12:09:20 by crazy »

Vardogr

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Re: The GeyserMC Solution, a JAVA+BEDROCK Hybird
« Reply #1 on: 02 June 2021, 11:09:49 »
Note also that you should edit the Geyser config.yml to reflect the Bedrock ip and port listed in your settings page. Compatible with PC and mobile versions of Bedrock. Consoles might be more of a challenge.

« Last Edit: 04 June 2021, 06:08:32 by Vardogr »

crazy

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Re: The GeyserMC Solution, a JAVA+BEDROCK Hybird
« Reply #2 on: 20 October 2021, 08:52:01 »
 
Note also that you should edit the Geyser config.yml to reflect the Bedrock ip and port listed in your settings page. Compatible with PC and mobile versions of Bedrock. Consoles might be more of a challenge.



Thanks for the information Vardogr. Actually if you restart the server twice, the STIPE Control Panel will automatically fill those details in for you. So you don't need to do this manually! But if you are hosting the server from a place other than STIPE, then yes you would need to manually edit those values.